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#ifndef __DRUMGIZMO_NATIVEWINDOW_WIN32_H__
#define __DRUMGIZMO_NATIVEWINDOW_WIN32_H__
#ifdef WIN32
#include "nativewindow.h"
#include <windows.h>
typedef HWND WNDID;
namespace GUI {
class Window;
class Event;
class NativeWindowWin32 : public NativeWindow {
public:
NativeWindowWin32(GUI::Window *window);
~NativeWindowWin32();
void setFixedSize(int width, int height);
void resize(int width, int height);
void move(int x, int y);
void show();
void setCaption(const std::string &caption);
void hide();
void handleBuffer();
void redraw();
void grabMouse(bool grab);
bool hasEvent();
Event *getNextEvent();
GUI::Window *window;
WNDID m_hwnd;
char *m_className;
Event *event;
};
};
#endif
#endif
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