1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
|
/* -*- Mode: c++ -*- */
/***************************************************************************
* powerbutton.cc
*
* Thu Mar 23 12:30:50 CET 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "powerbutton.h"
#include "painter.h"
namespace GUI
{
PowerButton::PowerButton(Widget* parent) : Toggle(parent)
{
}
void PowerButton::setEnabled(bool enabled)
{
this->enabled = enabled;
redraw();
}
void PowerButton::repaintEvent(RepaintEvent* repaintEvent)
{
Painter p(*this);
// disabled
if(!enabled)
{
if(clicked)
{
p.drawImage(0, 0, disabled_clicked);
}
else
{
p.drawImage(0, 0, disabled);
}
return;
}
// enabled and on
if(state)
{
if(clicked)
{
p.drawImage(0, 0, on_clicked);
}
else
{
p.drawImage(0, 0, on);
}
return;
}
// enabled and off
if(clicked)
{
p.drawImage(0, 0, off_clicked);
}
else
{
p.drawImage(0, 0, off);
}
}
} // GUI::
|