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/* -*- Mode: c++ -*- */
/***************************************************************************
* powerwidget.cc
*
* Fri Apr 24 17:30:45 CEST 2020
* Copyright 2020 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "powerwidget.h"
#include <dggui/painter.h>
#include <dggui/colour.h>
#include <notifier.h>
#include <settings.h>
#include <powermap.h>
#include <hugin.hpp>
#include <cmath>
#include <translation.h>
PowerWidget::PowerWidget(GUI::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier)
: GUI::Widget(parent)
, canvas(this, settings, settings_notifier)
, settings(settings)
{
canvas.move(7, 7);
CONNECT(&shelf_checkbox, stateChangedNotifier, this, &PowerWidget::chk_shelf);
shelf_label.setText(_("Shelf"));
shelf_label.setAlignment(GUI::TextAlignment::center);
shelf_label.resize(59, 16);
shelf_checkbox.resize(59, 40);
CONNECT(&settings_notifier, powermap_shelf, &shelf_checkbox,
&GUI::CheckBox::setChecked);
}
void PowerWidget::chk_shelf(bool v)
{
settings.powermap_shelf.store(v);
}
void PowerWidget::repaintEvent(GUI::RepaintEvent *repaintEvent)
{
GUI::Painter p(*this);
box.setSize(width() - 59 - 64, height());
p.drawImage(0, 0, box);
}
void PowerWidget::resize(std::size_t width, std::size_t height)
{
Widget::resize(width, height);
if(width < (14 + 59 + 64) || height < 14)
{
canvas.resize(1, 1);
return;
}
canvas.resize(width - 14 - 59 - 64, height - 14);
shelf_label.move(width - 59 + 5 - 32 , 0);
shelf_checkbox.move(width - 59 + 5 - 32, 16);
}
PowerWidget::Canvas::Canvas(GUI::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier)
: GUI::Widget(parent)
, settings_notifier(settings_notifier)
, settings(settings)
{
CONNECT(this, settings_notifier.enable_powermap,
this, &PowerWidget::Canvas::parameterChangedBool);
CONNECT(this, settings_notifier.powermap_fixed0_x,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_fixed0_y,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_fixed1_x,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_fixed1_y,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_fixed2_x,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_fixed2_y,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_shelf,
this, &PowerWidget::Canvas::parameterChangedBool);
CONNECT(this, settings_notifier.powermap_input,
this, &PowerWidget::Canvas::parameterChangedFloat);
CONNECT(this, settings_notifier.powermap_output,
this, &PowerWidget::Canvas::parameterChangedFloat);
parameterChangedFloat(0);
}
void PowerWidget::Canvas::repaintEvent(GUI::RepaintEvent *repaintEvent)
{
if(width() < 1 || height() < 1)
{
return;
}
const float x0 = brd;
const float y0 = brd;
const float width0 = (int)width() - 2 * brd;
const float height0 = (int)height() - 2 * brd;
GUI::Painter p(*this);
p.clear();
p.setColour(GUI::Colour(1.0f, 1.0f, 1.0f, 0.2f));
p.drawRectangle(x0, y0 + height0, x0 + width0, y0);
if(enabled)
{
// draw 1:1 line in grey in the background to indicate where 1:1 is
p.setColour(GUI::Colour(0.5));
p.drawLine(x0, y0 + height0, x0 + width0, y0);
}
if(enabled)
{
// enabled green
p.setColour(GUI::Colour(0.0f, 1.0f, 0.0f, 1.0f));
}
else
{
// disabled grey
p.setColour(GUI::Colour(0.5f));
}
// Draw very short line segments across the region
std::pair<int, int> old{};
for(std::size_t x = 0; x < width0; ++x)
{
int y = power_map.map((float)x / width0) * height0;
if(x > 0)
{
p.drawLine(x0 + old.first, y0 + old.second, x0 + x, y0 + height0 - y);
}
old = { x, height0 - y };
}
int x = width0;
int y = power_map.map((float)x / width0) * height0;
p.drawLine(x0 + old.first, y0 + old.second, x0 + x, y0 + height0 - y);
old = { x, height0 - y };
if(!enabled)
{
// draw 1:1 line in green in the foreground
p.setColour(GUI::Colour(0.0f, 1.0f, 0.0f, 1.0f));
p.drawLine(x0, y0 + height0, x0 + width0, y0);
}
// draw the input/output of the last hit
if(settings.powermap_input.load() != -1 && settings.powermap_output.load() != -1)
{
p.setColour(GUI::Colour(.8f, 0.0f, .2f, .5f));
p.drawLine(x0 + settings.powermap_input.load()*width0, y0 + height0,
x0 + settings.powermap_input.load()*width0, y0);
p.drawLine(x0, y0 + height0 - settings.powermap_output.load()*height0,
x0 + width0, y0 + height0 - settings.powermap_output.load()*height0);
}
// draw the fixed nodes of the spline
float rad = radius * width();
p.setColour(GUI::Colour{0.0f, 1.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed0_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed0_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed0().in * width0),
y0 + height0 - std::round(power_map.getFixed0().out * height0), rad + 1);
p.setColour(GUI::Colour{1.0f, 1.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed1_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed1_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed1().in * width0),
y0 + height0 - std::round(power_map.getFixed1().out * height0), rad + 1);
p.setColour(GUI::Colour{1.0f, 0.0f, 0.0f, 0.7f});
p.drawFilledCircle(x0 + std::round(settings.powermap_fixed2_x.load() * width0),
y0 + height0 - std::round(settings.powermap_fixed2_y.load() * height0), rad);
p.drawCircle(x0 + std::round(power_map.getFixed2().in * width0),
y0 + height0 - std::round(power_map.getFixed2().out * height0), rad + 1);
p.setColour(GUI::Colour(1.0f, 1.0f, 1.0f, 0.2f));
p.drawText(width() / 2 - (font.textWidth(_("in")) / 2), height() - 8, font, _("in"));
p.drawText(8, height() / 2 - (font.textWidth(_("out")) / 2), font, _("out"), false, true);
}
void PowerWidget::Canvas::buttonEvent(GUI::ButtonEvent* buttonEvent)
{
const float x0 = brd;
const float y0 = brd;
const float width0 = (int)width() - 2 * brd;
const float height0 = (int)height() - 2 * brd;
float mx0 = (float)(buttonEvent->x - x0) / width0;
float my0 = (float)(((int)height() - buttonEvent->y) - y0) / height0;
float radius_x = radius * 2;
float radius_y = radius * width0 / height0 * 2;
switch(buttonEvent->direction)
{
case GUI::Direction::up:
in_point = -1;
break;
case GUI::Direction::down:
if(std::abs(mx0 - settings.powermap_fixed0_x.load()) < radius_x &&
std::abs(my0 - settings.powermap_fixed0_y.load()) < radius_y)
{
in_point = 0;
}
if(std::abs(mx0 - settings.powermap_fixed1_x.load()) < radius_x &&
std::abs(my0 - settings.powermap_fixed1_y.load()) < radius_y)
{
in_point = 1;
}
if(std::abs(mx0 - settings.powermap_fixed2_x.load()) < radius_x &&
std::abs(my0 - settings.powermap_fixed2_y.load()) < radius_y)
{
in_point = 2;
}
break;
}
}
namespace
{
float clamp(float val, float min, float max)
{
return std::max(min, std::min(max, val));
}
}
void PowerWidget::Canvas::mouseMoveEvent(GUI::MouseMoveEvent* mouseMoveEvent)
{
const float x0 = brd;
const float y0 = brd;
const float width0 = (int)width() - 2 * brd;
const float height0 = (int)height() - 2 * brd;
float mx0 = (float)(mouseMoveEvent->x - x0) / width0;
float my0 = (float)(((int)height() - mouseMoveEvent->y) - y0) / height0;
switch(in_point)
{
case 0:
settings.powermap_fixed0_x.store(clamp(mx0, 0, 1));
settings.powermap_fixed0_y.store(clamp(my0, 0, 1));
redraw();
break;
case 1:
settings.powermap_fixed1_x.store(clamp(mx0, 0, 1));
settings.powermap_fixed1_y.store(clamp(my0, 0, 1));
redraw();
break;
case 2:
settings.powermap_fixed2_x.store(clamp(mx0, 0, 1));
settings.powermap_fixed2_y.store(clamp(my0, 0, 1));
redraw();
break;
default:
break;
}
/*
switch(in_point)
{
case 0:
settings.fixed0_x.store(clamp((float)mouseMoveEvent->x / width()));
settings.fixed0_y.store(1.0f - clamp((float)mouseMoveEvent->y / height()));
redraw();
break;
case 1:
settings.fixed1_x.store(clamp((float)mouseMoveEvent->x / width()));
settings.fixed1_y.store(1.0f - clamp((float)mouseMoveEvent->y / height()));
redraw();
break;
case 2:
settings.fixed2_x.store(clamp((float)mouseMoveEvent->x / width()));
settings.fixed2_y.store(1.0f - clamp((float)mouseMoveEvent->y / height()));
redraw();
break;
default:
break;
}
*/
}
void PowerWidget::Canvas::mouseLeaveEvent()
{
//in_point = -1;
}
void PowerWidget::Canvas::parameterChangedFloat(float)
{
power_map.setFixed0({settings.powermap_fixed0_x.load(), settings.powermap_fixed0_y.load()});
power_map.setFixed1({settings.powermap_fixed1_x.load(), settings.powermap_fixed1_y.load()});
power_map.setFixed2({settings.powermap_fixed2_x.load(), settings.powermap_fixed2_y.load()});
power_map.setShelf(settings.powermap_shelf.load());
enabled = settings.enable_powermap.load();
redraw();
}
void PowerWidget::Canvas::parameterChangedBool(bool)
{
parameterChangedFloat(0);
}
|