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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* testmain.cc
*
* Sun Nov 22 20:06:42 CET 2015
* Copyright 2015 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include <platform.h>
#if DG_PLATFORM == DG_PLATFORM_WINDOWS
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <unistd.h>
#include <hugin.hpp>
#include <settings.h>
#include "mainwindow.h"
int main()
{
INFO(example, "We are up and running");
Settings settings;
GUI::MainWindow main_window(settings, nullptr);
main_window.show();
main_window.resize(370, 330);
while(main_window.processEvents())
{
#ifdef WIN32
SleepEx(50, FALSE);
#else
usleep(50000);
#endif
}
return 0;
}
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