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/* -*- Mode: c++ -*- */
/***************************************************************************
* toggle.h
*
* Wed Mar 22 22:58:57 CET 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include "widget.h"
#include <notifier.h>
namespace GUI
{
class Toggle : public Widget
{
public:
Toggle(Widget* parent);
virtual ~Toggle() = default;
void setText(std::string text);
// From Widget:
bool isFocusable() override { return true; }
bool catchMouse() override { return true; }
bool checked();
void setChecked(bool checked);
Notifier<bool> stateChangedNotifier;
protected:
// From Widget:
virtual void buttonEvent(ButtonEvent* buttonEvent) override;
virtual void mouseLeaveEvent() override;
virtual void mouseEnterEvent() override;
bool state{false};
bool clicked{false};
bool buttonDown{false};
bool inCheckbox{false};
std::string _text;
private:
void internalSetChecked(bool checked);
};
} // GUI::
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