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/* -*- Mode: c++ -*- */
/***************************************************************************
* tooltip.h
*
* Wed May 8 17:31:42 CEST 2019
* Copyright 2019 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <string.h>
#include <vector>
#include <notifier.h>
#include "widget.h"
#include "painter.h"
#include "texturedbox.h"
#include "font.h"
namespace GUI
{
class Tooltip
: public Widget
{
public:
Tooltip(Widget *parent);
virtual ~Tooltip();
void setText(const std::string& text);
// From Widget:
virtual void repaintEvent(RepaintEvent* repaint_event) override;
virtual void resize(std::size_t height, std::size_t width) override;
virtual void mouseLeaveEvent() override;
virtual void show() override;
virtual void buttonEvent(ButtonEvent* buttonEvent) override;
private:
void preprocessText();
TexturedBox box{getImageCache(), ":resources/thinlistbox.png",
0, 0, // atlas offset (x, y)
1, 1, 1, // dx1, dx2, dx3
1, 1, 1}; // dy1, dy2, dy3
Font font;
static constexpr int x_border{10};
static constexpr int y_border{8};
bool needs_preprocessing{false};
std::string text;
std::vector<std::string> preprocessed_text;
std::size_t max_text_width{0};
std::size_t total_text_height{0};
Widget* activating_widget;
};
} // GUI::
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