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#pragma once
#include <string.h>
#include <vector>
#include <notifier.h>
#include "widget.h"
#include "painter.h"
#include "texturedbox.h"
#include "font.h"
namespace GUI
{
class Tooltip
: public Widget
{
public:
Tooltip(Widget *parent);
virtual ~Tooltip();
void setText(const std::string& text);
virtual void repaintEvent(RepaintEvent* repaint_event) override;
virtual void resize(std::size_t height, std::size_t width) override;
virtual void mouseLeaveEvent() override;
virtual void show() override;
virtual void buttonEvent(ButtonEvent* buttonEvent) override;
private:
void preprocessText();
TexturedBox box{getImageCache(), ":resources/thinlistbox.png",
0, 0,
1, 1, 1,
1, 1, 1};
Font font;
static constexpr int x_border{10};
static constexpr int y_border{8};
bool needs_preprocessing{false};
std::string text;
std::vector<std::string> preprocessed_text;
std::size_t max_text_width{0};
std::size_t total_text_height{0};
Widget* activating_widget;
};
}
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