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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* widget.h
*
* Sun Oct 9 13:01:44 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_WIDGET_H__
#define __DRUMGIZMO_WIDGET_H__
#include "guievent.h"
#include "pixelbuffer.h"
#include <vector>
namespace GUI {
class Window;
class Widget {
public:
Widget(Widget *parent);
virtual ~Widget();
virtual void show();
virtual void hide();
virtual void resize(int width, int height);
virtual void move(size_t x, size_t y);
virtual size_t x();
virtual size_t y();
virtual size_t windowX();
virtual size_t windowY();
virtual size_t width();
virtual size_t height();
virtual bool isFocusable() { return false; }
virtual bool catchMouse() { return false; }
void addChild(Widget *widget);
void removeChild(Widget *widget);
virtual void repaintEvent(RepaintEvent *e) {}
virtual void mouseMoveEvent(MouseMoveEvent *e) {}
virtual void buttonEvent(ButtonEvent *e) {}
virtual void scrollEvent(ScrollEvent *e) {}
virtual void keyEvent(KeyEvent *e) {}
virtual void mouseLeaveEvent() {}
virtual void mouseEnterEvent() {}
Widget *find(size_t x, size_t y);
virtual Window *window();
void repaint_r(RepaintEvent *e);
PixelBufferAlpha pixbuf;
std::vector<PixelBufferAlpha *> getPixelBuffers();
bool hasKeyboardFocus();
Widget *parent;
bool visible();
void setVisible(bool visible);
protected:
std::vector<Widget*> children;
Window *_window;
size_t _x, _y, _width, _height;
private:
bool _visible;
};
};
#endif/*__DRUMGIZMO_WIDGET_H__*/
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