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#include "audiofile.h"
#include <stdlib.h>
#include <unistd.h>
#include <sndfile.h>
#include <hugin.hpp>
AudioFile::AudioFile(std::string filename)
{
is_loaded = false;
this->filename = filename;
data = NULL;
size = 0;
magic = this;
}
AudioFile::~AudioFile()
{
magic = NULL;
unload();
}
bool AudioFile::isValid()
{
return this == magic;
}
void AudioFile::unload()
{
if(data) {
delete data;
data = NULL;
size = 0;
}
}
void AudioFile::load()
{
if(data) return;
SF_INFO sf_info;
SNDFILE *fh = sf_open(filename.c_str(), SFM_READ, &sf_info);
if(!fh) {
printf("SNDFILE Error (%s): %s\n", filename.c_str(), sf_strerror(fh));
return;
}
size = sf_info.frames;
data = new sample_t[size];
sf_read_float(fh, data, size);
sf_close(fh);
mutex.lock();
is_loaded = true;
mutex.unlock();
}
bool AudioFile::isLoaded()
{
bool l;
mutex.lock();
l = is_loaded;
mutex.unlock();
return l;
}
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