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#pragma once
#include <string>
#include <map>
#include <vector>
#include <limits>
#include <mutex>
#include <sndfile.h>
#include "audio.h"
#include "channel.h"
class InstrumentChannel;
class AudioFile
{
public:
AudioFile(const std::string& filename, std::size_t filechannel,
InstrumentChannel* instrument_channel = nullptr);
~AudioFile();
void load(std::size_t sample_limit = std::numeric_limits<std::size_t>::max());
void unload();
bool isLoaded() const;
volatile std::size_t size{0};
volatile std::size_t preloadedsize{0};
sample_t* data{nullptr};
std::string filename;
bool isValid() const;
main_state_t mainState() const;
std::mutex mutex;
std::size_t filechannel;
private:
friend class InstrumentParserTest;
void* magic{nullptr};
volatile bool is_loaded{false};
InstrumentChannel* instrument_channel;
};
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