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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
 *            audioinputenginemidi.cc
 *
 *  Mon Apr  1 20:13:25 CEST 2013
 *  Copyright 2013 Bent Bisballe Nyeng
 *  deva@aasimon.org
 ****************************************************************************/

/*
 *  This file is part of DrumGizmo.
 *
 *  DrumGizmo is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  DrumGizmo is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with DrumGizmo; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.
 */
#include "audioinputenginemidi.h"

void InputLV2::loadMidiMap(std::string f)
{
  if(f == "") return;
  MidiMapParser p(f);
  if(p.parse()) {/*return false;*/}
  mmap.midimap = p.midimap;

  for(size_t i = 0; i < instruments->size(); i++) {
    mmap.instrmap[(*instruments)[i]->name()] = i;
  }
}

#ifdef TEST_AUDIOINPUTENGINEMIDI
//Additional dependency files
//deps:
//Required cflags (autoconf vars may be used)
//cflags:
//Required link options (autoconf vars may be used)
//libs:
#include "test.h"

TEST_BEGIN;

// TODO: Put some testcode here (see test.h for usable macros).

TEST_END;

#endif/*TEST_AUDIOINPUTENGINEMIDI*/