blob: df8b0ee0111ebbb7374e46c96a364a4574fc7450 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audiooutputengine.h
*
* Thu Sep 16 10:27:01 CEST 2010
* Copyright 2010 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_AUDIOOUTPUTENGINE_H__
#define __DRUMGIZMO_AUDIOOUTPUTENGINE_H__
#include <string>
#include <stdlib.h>
#include <audiotypes.h>
#include "channel.h"
class AudioOutputEngine {
public:
virtual ~AudioOutputEngine() {}
virtual bool init(const Channels& channels) = 0;
virtual void setParm(const std::string& parm, const std::string& value) = 0;
virtual bool start() = 0;
virtual void stop() = 0;
virtual void pre(size_t nsamples) = 0;
virtual void run(int ch, sample_t *samples, size_t nsamples) = 0;
virtual void post(size_t nsamples) = 0;
// Reimplement this if you wish to use internal buffer directly.
virtual sample_t *getBuffer(int ch) const { return NULL; }
/*
* Overload this method to force engine to use different buffer size.
*/
virtual size_t getBufferSize() const { return 1024; }
virtual size_t getSamplerate() const { return 44100; }
};
#endif/*__DRUMGIZMO_AUDIOOUTPUTENGINE_H__*/
|