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/* -*- Mode: c++ -*- */
/***************************************************************************
* domloader.cc
*
* Sun Jun 10 17:39:01 CEST 2018
* Copyright 2018 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "domloader.h"
#include <unordered_map>
#include <hugin.hpp>
#include "DGDOM.h"
#include "drumkit.h"
#include "path.h"
#include "channel.h"
#include "cpp11fix.h"
struct channel_attribute_t
{
std::string cname;
main_state_t main_state;
};
DOMLoader::DOMLoader(Settings& settings, Random& random)
: settings(settings)
, random(random)
{
}
bool DOMLoader::loadDom(const std::string& basepath,
const DrumkitDOM& dom,
const std::vector<InstrumentDOM>& instrumentdoms,
DrumKit& drumkit, LogFunction logger)
{
settings.has_bleed_control.store(false);
drumkit._name = dom.metadata.title;
drumkit._version = dom.version;
drumkit._description = dom.metadata.description;
drumkit._samplerate = dom.samplerate;
for(const auto& channel: dom.channels)
{
drumkit.channels.emplace_back();
drumkit.channels.back().name = channel.name;
drumkit.channels.back().num = drumkit.channels.size() - 1;
}
// Pass 1 - handling everything that is instrument name based and ultimately
// inserts the instrument into the drumkit instrument list which results in
// it getting an instrument id (ie. the index in the list).
for(const auto& instrumentref : dom.instruments)
{
bool found{false};
std::unordered_map<std::string, channel_attribute_t> channelmap;
for(const auto& map : instrumentref.channel_map)
{
channel_attribute_t cattr{map.out, map.main};
channelmap[map.in] = cattr;
}
for(const auto& instrumentdom : instrumentdoms)
{
if(instrumentdom.name != instrumentref.name)
{
continue;
}
auto instrument = std::make_unique<Instrument>(settings, random);
instrument->setGroup(instrumentref.group);
instrument->_name = instrumentdom.name;
instrument->version = instrumentdom.version;
instrument->_description = instrumentdom.description;
auto path = getPath(basepath + "/" + instrumentref.file);
for(const auto& sampledom : instrumentdom.samples)
{
auto sample = new Sample(sampledom.name, sampledom.power);
for(const auto& audiofiledom : sampledom.audiofiles)
{
InstrumentChannel *instrument_channel =
DOMLoader::addOrGetChannel(*instrument,
audiofiledom.instrument_channel);
auto audio_file =
std::make_unique<AudioFile>(path + "/" + audiofiledom.file,
audiofiledom.filechannel - 1, // xml is 1-based
instrument_channel);
sample->addAudioFile(instrument_channel,
audio_file.get());
// Transfer audio_file ownership to the instrument.
instrument->audiofiles.push_back(std::move(audio_file));
}
instrument->samplelist.push_back(sample);
}
main_state_t default_main_state = main_state_t::unset;
for(const auto& channel : channelmap)
{
if(channel.second.main_state != main_state_t::unset)
{
default_main_state = main_state_t::is_not_main;
}
}
// Assign kit channel numbers to instruments channels and reset
// main_state attribute as needed.
for(auto& instrument_channel: instrument->instrument_channels)
{
channel_attribute_t cattr{instrument_channel.name, main_state_t::unset};
if(channelmap.find(instrument_channel.name) != channelmap.end())
{
cattr = channelmap[instrument_channel.name];
}
if(cattr.main_state == main_state_t::unset)
{
cattr.main_state = default_main_state;
}
if(cattr.main_state != main_state_t::unset)
{
instrument_channel.main = cattr.main_state;
}
for(auto cnt = 0u; cnt < drumkit.channels.size(); ++cnt)
{
if(drumkit.channels[cnt].name == cattr.cname)
{
instrument_channel.num = drumkit.channels[cnt].num;
instrument_channel.name = drumkit.channels[cnt].name;
if(instrument_channel.main == main_state_t::is_main)
{
settings.has_bleed_control.store(true);
}
}
}
if(instrument_channel.num == NO_CHANNEL)
{
ERR(kitparser, "Missing channel '%s' in instrument '%s'\n",
instrument_channel.name.c_str(), instrument->getName().c_str());
logger(LogLevel::Warning, "Missing channel '" +
instrument_channel.name + "' in the '" +
instrument->getName() + "' instrument.");
}
}
if(instrument->version == VersionStr(1,0,0))
{
// Version 1.0 use velocity groups
for(auto& velocity : instrumentdom.velocities)
{
for(const auto& sampleref : velocity.samplerefs)
{
bool found_sample{false};
for(const auto& sample : instrument->samplelist)
{
// TODO: What should be done with the probability??
if(sample->name == sampleref.name)
{
instrument->addSample(velocity.lower, velocity.upper, sample);
found_sample = true;
break;
}
}
if(!found_sample)
{
ERR(kitparser,
"Missing sample '%s' from sampleref in instrument '%s'\n",
sampleref.name.data(), instrument->getName().data());
logger(LogLevel::Warning, "Missing sample '" +
sampleref.name + "' in the '" +
instrument->getName() + "' instrument.");
return false;
}
}
}
}
instrument->finalise();
// Transfer ownership to the DrumKit object.
drumkit.instruments.emplace_back(std::move(instrument));
drumkit.instruments.back()->id = drumkit.instruments.size() - 1;
found = true;
}
if(!found)
{
ERR(domloader, "No instrument with name '%s'", instrumentref.name.data());
logger(LogLevel::Warning, "No instrument with name '" +
instrumentref.name + "'.");
return false;
}
}
// Pass 2 - handle nodes that require instrument name to instrument id
// mappings
for(const auto& instrumentref : dom.instruments)
{
std::size_t instr_id{0};
{
bool found{false};
for(std::size_t idx = 0; idx < drumkit.instruments.size(); ++idx)
{
if(drumkit.instruments[idx]->getName() == instrumentref.name)
{
instr_id = idx;
found = true;
break;
}
}
if(!found)
{
// Missing instrument - skip
continue;
}
}
for(const auto& choke : instrumentref.chokes)
{
std::size_t choke_instr_id{0};
bool choke_found{false};
for(std::size_t idx = 0; idx < drumkit.instruments.size(); ++idx)
{
if(drumkit.instruments[idx]->getName() == choke.instrument)
{
choke_instr_id = idx;
choke_found = true;
break;
}
}
if(!choke_found)
{
// Missing choke target instrument - skip
continue;
}
drumkit.instruments[instr_id]->chokes.emplace_back();
drumkit.instruments[instr_id]->chokes.back().instrument_id = choke_instr_id;
drumkit.instruments[instr_id]->chokes.back().choketime = choke.choketime;
}
}
return true;
}
InstrumentChannel* DOMLoader::addOrGetChannel(Instrument& instrument,
const std::string& name)
{
for(auto& channel : instrument.instrument_channels)
{
if(channel.name == name)
{
return &channel;
}
}
instrument.instrument_channels.emplace_back(name);
InstrumentChannel& channel = instrument.instrument_channels.back();
channel.main = main_state_t::unset;
return &channel;
}
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