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/* -*- Mode: c++ -*- */
/***************************************************************************
* domloader.h
*
* Sun Jun 10 17:39:01 CEST 2018
* Copyright 2018 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <vector>
#include <string>
#include "logger.h"
struct DrumkitDOM;
struct InstrumentDOM;
class DrumKit;
struct Settings;
class Random;
class InstrumentChannel;
class Instrument;
class DOMLoader
{
public:
DOMLoader(Settings& settings, Random& random);
bool loadDom(const std::string& basepath,
const DrumkitDOM& dom,
const std::vector<InstrumentDOM>& instrumentdoms,
DrumKit& drumkit, LogFunction logger = nullptr);
private:
static InstrumentChannel* addOrGetChannel(Instrument& instrument,
const std::string& name);
Settings& settings;
Random& random;
};
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