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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumgizmo.cc
*
* Thu Sep 16 10:24:40 CEST 2010
* Copyright 2010 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "drumgizmo.h"
#include <cmath>
#include <cstdio>
#include <cassert>
#include <cstring>
#include <mutex>
#include <event.h>
#include <audiotypes.h>
#include <config.h>
#include <hugin.hpp>
#include "audioinputenginemidi.h"
DrumGizmo::DrumGizmo(Settings& settings,
AudioOutputEngine& o, AudioInputEngine& i)
: loader(settings, kit, i, rand, audio_cache)
, oe(o)
, ie(i)
, audio_cache(settings)
, input_processor(settings, kit, events_ds, rand)
, settings(settings)
, settings_getter(settings)
{
audio_cache.init(10000); // start thread
events.reserve(1000);
loader.init();
setSamplerate(44100.0f, settings.resampling_quality.load());
settings_getter.audition_counter.hasChanged(); // Reset audition_counter
config.load();
if(config.defaultMidimap != "" && settings.midimap_file.load() == "")
{
settings.midimap_file.store(config.defaultMidimap);
}
if(config.defaultKit != "" && settings.drumkit_file.load() == "")
{
settings.drumkit_file.store(config.defaultKit);
}
}
DrumGizmo::~DrumGizmo()
{
loader.deinit();
audio_cache.deinit(); // stop thread
}
bool DrumGizmo::init()
{
if(!ie.init(kit.instruments))
{
return false;
}
if(!oe.init(kit.channels))
{
return false;
}
return true;
}
void DrumGizmo::setFrameSize(size_t framesize)
{
settings.buffer_size.store(framesize);
if(this->framesize != framesize)
{
DEBUG(drumgizmo, "New framesize: %d\n", (int)framesize);
this->framesize = framesize;
// Update framesize in drumkitloader and cachemanager:
loader.setFrameSize(framesize);
audio_cache.setFrameSize(framesize);
}
}
void DrumGizmo::setFreeWheel(bool freewheel)
{
// Freewheel = true means that we are bouncing and therefore running faster
// than realtime.
this->freewheel = freewheel;
audio_cache.setAsyncMode(!freewheel);
}
void DrumGizmo::setRandomSeed(unsigned int seed)
{
rand.setSeed(seed);
}
bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples)
{
if(settings_getter.drumkit_file.hasChanged())
{
// New kit loaded/loading - old events no longer makes sense.
events_ds.clear();
}
if(settings_getter.enable_resampling.hasChanged())
{
enable_resampling = settings_getter.enable_resampling.getValue();
}
{
auto sample_rate_changed = settings_getter.drumkit_samplerate.hasChanged();
auto resampling_quality_changed = settings_getter.resampling_quality.hasChanged();
if(sample_rate_changed || resampling_quality_changed)
{
settings_getter.drumkit_samplerate.getValue(); // stage new value
setSamplerate(settings.samplerate.load(),
settings_getter.resampling_quality.getValue());
}
}
setFrameSize(nsamples);
setFreeWheel(ie.isFreewheeling() && oe.isFreewheeling());
ie.pre();
oe.pre(nsamples); // Clears all output buffers
std::memset(samples, 0, nsamples * sizeof(sample_t));
//
// Read new events
//
ie.run(pos, nsamples, events);
double resample_ratio = ratio;
if(enable_resampling == false)
{
resample_ratio = 1.0;
}
if(settings_getter.audition_counter.hasChanged())
{
settings_getter.audition_counter.getValue();
auto instrument_name = settings.audition_instrument.load();
auto velocity = settings.audition_velocity.load();
std::size_t instrument_index = 0;
for (std::size_t i = 0; i < kit.instruments.size(); ++i)
{
if (instrument_name == kit.instruments[i]->getName())
{
instrument_index = i;
}
}
events.push_back({EventType::OnSet, instrument_index, 0, velocity});
}
bool active_events_left =
input_processor.process(events, pos, resample_ratio);
if(!active_events_left)
{
return false;
}
events.clear();
//
// Write audio
//
if(!enable_resampling || ratio == 1.0)
{
// No resampling needed
for(size_t c = 0; c < kit.channels.size(); ++c)
{
sample_t *buf = samples;
bool internal = false;
if(oe.getBuffer(c))
{
buf = oe.getBuffer(c);
internal = true;
}
if(buf)
{
std::memset(buf, 0, nsamples * sizeof(sample_t));
getSamples(c, pos, buf, nsamples);
if(!internal)
{
oe.run(c, samples, nsamples);
}
}
}
}
else
{
// Resampling needed
size_t kitpos = pos * ratio;
for(size_t c = 0; c < kit.channels.size(); ++c)
{
sample_t *buf = samples;
bool internal = false;
if(oe.getBuffer(c))
{
buf = oe.getBuffer(c);
internal = true;
}
zita[c].set_out_data(buf);
zita[c].set_out_count(nsamples);
if(zita[c].get_inp_count() > 0)
{
// Samples left from last iteration, process that one first
zita[c].process();
}
std::memset(resampler_input_buffer[c].get(), 0, MAX_RESAMPLER_BUFFER_SIZE);
zita[c].set_inp_data(resampler_input_buffer[c].get());
std::size_t sample_count =
std::ceil((nsamples - (nsamples - zita[c].get_out_count())) * ratio);
getSamples(c, kitpos, zita[c].get_inp_data(), sample_count);
zita[c].set_inp_count(sample_count);
zita[c].process();
if(!internal)
{
oe.run(c, samples, nsamples);
}
}
}
ie.post();
oe.post(nsamples);
pos += nsamples;
return true;
}
void DrumGizmo::renderSampleEvent(SampleEvent& evt, int pos, sample_t *s, std::size_t sz)
{
size_t n = 0; // default start point is 0.
// If we are not at offset 0 in current buffer:
if(evt.offset > (size_t)pos)
{
n = evt.offset - pos;
}
size_t end = sz; // default end point is the end of the buffer.
// Find the end point intra-buffer
if((evt.t + end - n) > evt.sample_size)
{
end = evt.sample_size - evt.t + n;
}
// This should not be necessary but make absolutely sure that we do
// not write over the end of the buffer.
if(end > sz)
{
end = sz;
}
size_t t = 0; // Internal buffer counter
repeat:
float scale = 1.0f;
for(; (n < end) && (t < (evt.buffer_size - evt.buffer_ptr)); ++n)
{
assert(n >= 0);
assert(n < sz);
assert(t >= 0);
assert(t < evt.buffer_size - evt.buffer_ptr);
if(evt.rampdownInProgress() && evt.rampdown_offset < (evt.t + t) &&
evt.rampdown_count > 0)
{
if(evt.ramp_length > 0)
{
scale = std::min((float)evt.rampdown_count / evt.ramp_length, 1.f);
}
else
{
scale = 0.0f;
}
evt.rampdown_count--;
}
s[n] += evt.buffer[evt.buffer_ptr + t] * evt.scale * scale;
++t;
}
// Add internal buffer counter to "global" event counter.
evt.t += t;//evt.buffer_size;
evt.buffer_ptr += t;
if(n != sz && evt.t < evt.sample_size)
{
evt.buffer_size = sz - n;// Hint new size
// More samples needed for current buffer
evt.buffer = audio_cache.next(evt.cache_id, evt.buffer_size);
evt.buffer_ptr = 0;
t = 0;
goto repeat;
}
}
void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz)
{
// Store local values of settings to ensure they don't change intra-iteration
const auto enable_bleed_control = settings.enable_bleed_control.load();
const auto master_bleed = settings.master_bleed.load();
EventIDs to_remove;
for(auto& sample_event : events_ds.iterateOver<SampleEvent>(ch))
{
bool removeevent = false;
AudioFile& af = *sample_event.file;
if(!af.isLoaded() || !af.isValid() || (s == nullptr))
{
// This event cannot be played - schedule for deletion and continue.
to_remove.push_back(sample_event.id);
continue;
}
if(sample_event.offset > (pos + sz))
{
// Don't handle event now. It is scheduled for a future iteration.
continue;
}
if(sample_event.cache_id == CACHE_NOID)
{
size_t initial_chunksize = (pos + sz) - sample_event.offset;
sample_event.buffer = audio_cache.open(af, initial_chunksize,
af.filechannel, sample_event.cache_id);
if((af.mainState() == main_state_t::is_not_main) &&
enable_bleed_control)
{
sample_event.scale *= master_bleed;
}
sample_event.buffer_size = initial_chunksize;
sample_event.sample_size = af.size;
}
{
// TODO: We should make all audiofiles reference counted and get rid of this lock.
std::lock_guard<std::mutex> guard(af.mutex);
renderSampleEvent(sample_event, pos, s, sz);
if((sample_event.t >= sample_event.sample_size) || (sample_event.rampdown_count == 0))
{
removeevent = true;
}
if(sample_event.buffer_ptr >= sample_event.buffer_size && !removeevent)
{
sample_event.buffer_size = sz;
sample_event.buffer = audio_cache.next(sample_event.cache_id, sample_event.buffer_size);
sample_event.buffer_ptr = 0;
}
if(removeevent)
{
audio_cache.close(sample_event.cache_id);
}
}
if(removeevent)
{
to_remove.push_back(sample_event.id); // don't delete until we are out of the loop.
}
}
for(auto event_id : to_remove)
{
events_ds.remove(event_id);
}
}
void DrumGizmo::stop()
{
// engine.stop();
}
std::size_t DrumGizmo::getLatency() const
{
auto latency = input_processor.getLatency();
if(enable_resampling && ratio != 0.0)
{
// TODO:
latency += zita[0].inpsize(); // resampler latency
}
return latency;
}
float DrumGizmo::samplerate()
{
return settings.samplerate.load();
}
void DrumGizmo::setSamplerate(float samplerate, float resampling_quality)
{
DEBUG(engine, "%s samplerate: %f\n", __PRETTY_FUNCTION__, samplerate);
settings.samplerate.store(samplerate);
// Notify input engine of the samplerate change.
ie.setSampleRate(samplerate);
auto input_fs = settings.drumkit_samplerate.load();
auto output_fs = samplerate;
ratio = input_fs / output_fs;
settings.resampling_recommended.store(ratio != 1.0);
// TODO: Only reallocate the actual amount of samples needed based on the
// ratio and the framesize.
for(auto& buf : resampler_input_buffer)
{
buf.reset(new sample_t[MAX_RESAMPLER_BUFFER_SIZE]);
}
for(int c = 0; c < NUM_CHANNELS; ++c)
{
zita[c].reset();
auto nchan = 1u; // mono
// 16 ≤ hlen ≤ 96 - default is 72, q: 0.7f
resampling_quality = std::max(0.0f, std::min(1.0f, resampling_quality));
std::size_t hlen = 16 + (96 - 16) * resampling_quality;
zita[c].setup(input_fs, output_fs, nchan, hlen);
// Prefill
auto null_size = zita[c].inpsize() - 1;// / 2 - 1;
zita[c].set_inp_data(nullptr);
zita[c].set_inp_count(null_size);
std::size_t scratch_buffer_size = (null_size / ratio);
if(scratch_buffer.size() < scratch_buffer_size)
{
scratch_buffer.resize(scratch_buffer_size);
}
zita[c].set_out_data(scratch_buffer.data());
zita[c].set_out_count(scratch_buffer_size);
zita[c].process();
}
}
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