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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumgizmo.cc
*
* Thu Sep 16 10:24:40 CEST 2010
* Copyright 2010 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "drumgizmo.h"
#include <math.h>
#include <stdio.h>
#include <assert.h>
#include <event.h>
#include <audiotypes.h>
#include <string.h>
#include <hugin.hpp>
#include <config.h>
#include <memory>
#include <iostream>
#include "drumkitparser.h"
#include "audioinputenginemidi.h"
#include "configparser.h"
#include "nolocale.h"
DrumGizmo::DrumGizmo(Settings& settings,
AudioOutputEngine *o, AudioInputEngine *i)
: loader(settings, kit, *i, resamplers, rand)
, oe(o)
, ie(i)
, kit()
, input_processor(kit, activeevents)
, framesize(0)
, freewheel(false)
, events{}
, settings(settings)
{
audioCache.init(10000); // start thread
events.reserve(1000);
loader.init();
}
DrumGizmo::~DrumGizmo()
{
loader.deinit();
audioCache.deinit(); // stop thread
}
bool DrumGizmo::init()
{
if(!ie->init(kit.instruments))
{
return false;
}
if(!oe->init(kit.channels))
{
return false;
}
return true;
}
void DrumGizmo::setFrameSize(size_t framesize)
{
// If we are resampling override the frame size.
if(resamplers.isActive())
{
framesize = RESAMPLER_INPUT_BUFFER;
}
if(this->framesize != framesize)
{
DEBUG(drumgizmo, "New framesize: %d\n", (int)framesize);
this->framesize = framesize;
// Update framesize in drumkitloader and cachemanager:
loader.setFrameSize(framesize);
audioCache.setFrameSize(framesize);
}
}
void DrumGizmo::setFreeWheel(bool freewheel)
{
// Freewheel = true means that we are bouncing and therefore running faster
// than realtime.
if(freewheel != this->freewheel)
{
this->freewheel = freewheel;
audioCache.setAsyncMode(!freewheel);
}
}
void DrumGizmo::setRandomSeed(unsigned int seed)
{
rand.setSeed(seed);
}
void DrumGizmo::run(int endpos)
{
size_t pos = 0;
size_t nsamples = oe->getBufferSize();
sample_t *samples = (sample_t *)malloc(nsamples * sizeof(sample_t));
setFrameSize(oe->getBufferSize());
ie->start();
oe->start();
while(run(pos, samples, nsamples) == true)
{
pos += nsamples;
if((endpos != -1) && (pos >= (size_t)endpos))
{
break;
}
}
ie->stop();
oe->stop();
free(samples);
}
bool DrumGizmo::run(size_t pos, sample_t *samples, size_t nsamples)
{
setFrameSize(nsamples);
ie->pre();
oe->pre(nsamples);
//
// Read new events
//
ie->run(pos, nsamples, events);
double resample_ratio = resamplers.getRatio();
bool active_events_left = input_processor.process(events, pos, resample_ratio);
if(!active_events_left)
{
return false;
}
events.clear();
//
// Write audio
//
#ifdef WITH_RESAMPLER
if((settings.enable_resampling.load() == false) ||
(!resamplers.isActive())) // No resampling needed
{
#endif
for(size_t c = 0; c < kit.channels.size(); ++c)
{
sample_t *buf = samples;
bool internal = false;
if(oe->getBuffer(c))
{
buf = oe->getBuffer(c);
internal = true;
}
if(buf)
{
memset(buf, 0, nsamples * sizeof(sample_t));
getSamples(c, pos, buf, nsamples);
if(!internal)
{
oe->run(c, samples, nsamples);
}
}
}
#ifdef WITH_RESAMPLER
}
else
{
// Resampling needed
//
// NOTE: Channels must be processed one buffer at a time on all channels in
// parallel - NOT all buffers on one channel and then all buffer on the next
// one since this would mess up the event queue (it would jump back and
// forth in time)
//
// Prepare output buffer
for(size_t c = 0; c < kit.channels.size(); ++c)
{
resamplers[c].setOutputSamples(resampler_output_buffer[c], nsamples);
}
// Process channel data
size_t kitpos = pos * resamplers.getRatio();
size_t insize = sizeof(resampler_input_buffer[0]) / sizeof(sample_t);
while(resamplers.getOutputSampleCount() > 0)
{
for(size_t c = 0; c < kit.channels.size(); ++c)
{
if(resamplers[c].getInputSampleCount() == 0)
{
sample_t *sin = resampler_input_buffer[c];
memset(resampler_input_buffer[c], 0,
sizeof(resampler_input_buffer[c]));
getSamples(c, kitpos, sin, insize);
resamplers[c].setInputSamples(sin, insize);
}
resamplers[c].process();
}
kitpos += insize;
}
// Write output data to output engine.
for(size_t c = 0; c < kit.channels.size(); ++c)
{
oe->run(c, resampler_output_buffer[c], nsamples);
}
}
#endif/*WITH_RESAMPLER*/
ie->post();
oe->post(nsamples);
pos += nsamples;
return true;
}
#undef SSE // SSE broken for now ... so disable it.
#ifdef SSE
#define N 8
typedef float vNsf __attribute__ ((vector_size(sizeof(sample_t)*N)));
#endif/*SSE*/
void DrumGizmo::getSamples(int ch, int pos, sample_t* s, size_t sz)
{
std::vector< Event* > erase_list;
std::list< Event* >::iterator i = activeevents[ch].begin();
for(; i != activeevents[ch].end(); ++i)
{
bool removeevent = false;
Event* event = *i;
Event::type_t type = event->getType();
switch(type) {
case Event::sample:
{
EventSample& evt = *static_cast<EventSample*>(event);
AudioFile& af = *evt.file;
if(!af.isLoaded() || !af.isValid() || (s == nullptr))
{
removeevent = true;
break;
}
// Don't handle event now is is scheduled for a future iteration?
if(evt.offset > (pos + sz))
{
continue;
}
if(evt.cache_id == CACHE_NOID)
{
size_t initial_chunksize = (pos + sz) - evt.offset;
evt.buffer = audioCache.open(af, initial_chunksize,
af.filechannel, evt.cache_id);
evt.buffer_size = initial_chunksize;
}
{
MutexAutolock l(af.mutex);
size_t n = 0; // default start point is 0.
// If we are not at offset 0 in current buffer:
if(evt.offset > (size_t)pos)
{
n = evt.offset - pos;
}
size_t end = sz; // default end point is the end of the buffer.
// Find the end point intra-buffer
if((evt.t + end - n) > af.size)
{
end = af.size - evt.t + n;
}
// This should not be necessary but make absolutely sure that we do
// not write over the end of the buffer.
if(end > sz)
{
end = sz;
}
size_t t = 0; // Internal buffer counter
if(evt.rampdown == NO_RAMPDOWN)
{
#ifdef SSE
size_t optend = ((end - n) / N) * N + n;
// Force source addr to be 16 byte aligned...
// (might skip 1 or 2 samples)
while((size_t)&evt.buffer[t] % 16)
{
++t;
}
for(; (n < optend) && (t < evt.buffer_size); n += N)
{
*(vNsf*)&(s[n]) += *(vNsf*)&(evt.buffer[t]);
t += N;
}
#endif
for(; (n < end) && (t < evt.buffer_size); ++n)
{
assert(n >= 0);
assert(n < sz);
assert(t >= 0);
assert(t < evt.buffer_size);
s[n] += evt.buffer[t];
++t;
}
}
else
{ // Ramp down in progress.
for(; (n < end) && (t < evt.buffer_size) && evt.rampdown; ++n)
{
float scale = (float)evt.rampdown/(float)evt.ramp_start;
s[n] += evt.buffer[t] * scale;
++t;
evt.rampdown--;
}
}
// Add internal buffer counter to "global" event counter.
evt.t += evt.buffer_size;
if((evt.t < af.size) && (evt.rampdown != 0))
{
evt.buffer = audioCache.next(evt.cache_id, evt.buffer_size);
}
else
{
removeevent = true;
}
if(removeevent)
{
audioCache.close(evt.cache_id);
}
}
}
break;
}
if(removeevent)
{
erase_list.push_back(event); // don't delete until we are out of the loop.
continue;
}
}
for(auto& event : erase_list)
{
activeevents[ch].remove(event);
delete event;
}
}
void DrumGizmo::stop()
{
// engine.stop();
}
int DrumGizmo::samplerate()
{
return settings.samplerate.load();
}
void DrumGizmo::setSamplerate(int samplerate)
{
DEBUG(dgeditor, "%s samplerate: %d\n", __PRETTY_FUNCTION__, samplerate);
settings.samplerate.store(samplerate);
#ifdef WITH_RESAMPLER
resamplers.setup(kit.getSamplerate(), settings.samplerate.load());
if(resamplers.isActive())
{
setFrameSize(RESAMPLER_INPUT_BUFFER);
}
#endif/*WITH_RESAMPLER*/
}
std::string float2str(float a)
{
char buf[256];
snprintf_nol(buf, sizeof(buf) - 1, "%f", a);
return buf;
}
std::string bool2str(bool a)
{
return a?"true":"false";
}
float str2float(std::string a)
{
if(a == "")
{
return 0.0;
}
return atof_nol(a.c_str());
}
std::string DrumGizmo::configString()
{
std::string mmapfile;
auto midiEngine = dynamic_cast<AudioInputEngineMidi*>(ie);
if(midiEngine)
{
mmapfile = midiEngine->getMidimapFile();
}
return
"<config>\n"
" <value name=\"drumkitfile\">" + kit.getFile() + "</value>\n"
" <value name=\"midimapfile\">" + mmapfile + "</value>\n"
" <value name=\"enable_velocity_modifier\">" +
bool2str(settings.enable_velocity_modifier.load()) + "</value>\n"
" <value name=\"velocity_modifier_falloff\">" +
float2str(settings.velocity_modifier_falloff.load()) + "</value>\n"
" <value name=\"velocity_modifier_weight\">" +
float2str(settings.velocity_modifier_weight.load()) + "</value>\n"
" <value name=\"enable_velocity_randomiser\">" +
bool2str(settings.enable_velocity_randomiser.load()) + "</value>\n"
" <value name=\"velocity_randomiser_weight\">" +
float2str(settings.velocity_randomiser_weight.load()) + "</value>\n"
"</config>";
}
bool DrumGizmo::setConfigString(std::string cfg)
{
DEBUG(config, "Load config: %s\n", cfg.c_str());
std::string dkf;
ConfigParser p;
if(p.parseString(cfg))
{
ERR(drumgizmo, "Config parse error.\n");
return false;
}
if(p.value("enable_velocity_modifier") != "")
{
settings.enable_velocity_modifier.store(p.value("enable_velocity_modifier") == "true");
}
if(p.value("velocity_modifier_falloff") != "")
{
settings.velocity_modifier_falloff.store(str2float(p.value("velocity_modifier_falloff")));
}
if(p.value("velocity_modifier_weight") != "")
{
settings.velocity_modifier_weight.store(str2float(p.value("velocity_modifier_weight")));
}
if(p.value("enable_velocity_randomiser") != "")
{
settings.enable_velocity_randomiser.store(p.value("enable_velocity_randomiser") == "true");
}
if(p.value("velocity_randomiser_weight") != "")
{
settings.velocity_randomiser_weight.store(str2float(p.value("velocity_randomiser_weight")));
}
if(p.value("enable_resampling") != "")
{
settings.enable_resampling.store(p.value("enable_resampling") == "true");
}
std::string newkit = p.value("drumkitfile");
if(newkit != "")
{
settings.drumkit_file.store(newkit);
}
std::string newmidimap = p.value("midimapfile");
if(newmidimap != "")
{
settings.midimap_file.store(newmidimap);
}
return true;
}
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