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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumkit.cc
*
* Wed Mar 9 15:27:27 CET 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "drumkit.h"
DrumKit::DrumKit()
{
magic = this;
}
DrumKit::~DrumKit()
{
magic = NULL;
clear();
}
void DrumKit::clear()
{
for(auto& instrument : instruments)
{
delete instrument;
}
instruments.clear();
channels.clear();
_name = "";
_description = "";
_samplerate = 44100;
}
bool DrumKit::isValid() const
{
return this == magic;
}
std::string DrumKit::getFile() const
{
return _file;
}
std::string DrumKit::getName() const
{
return _name;
}
std::string DrumKit::getDescription() const
{
return _description;
}
size_t DrumKit::getSamplerate() const
{
return _samplerate;
}
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