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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumkitloader.h
*
* Thu Jan 17 20:54:13 CET 2013
* Copyright 2013 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_DRUMKITLOADER_H__
#define __DRUMGIZMO_DRUMKITLOADER_H__
#include <string>
#include <list>
#include "thread.h"
#include "semaphore.h"
#include "mutex.h"
#include "drumkit.h"
class DrumGizmo;
class DrumKitLoader : public Thread {
public:
DrumKitLoader(DrumGizmo *drumgizmo);
~DrumKitLoader();
void loadKit(DrumKit *kit);
void prepare(AudioFile* af);
void reset(AudioFile* af);
void thread_main();
bool isDone();
void stop();
void skip();
private:
DrumGizmo *drumgizmo;
Semaphore semaphore;
Semaphore skip_semaphore;
DrumKit *kit;
bool is_done;
Mutex mutex;
volatile bool quitit;
volatile bool skipit;
std::list<AudioFile*> load_queue;
std::list<AudioFile*> reset_queue;
std::map<AudioFile*, int> ref_count;
};
#endif/*__DRUMGIZMO_DRUMKITLOADER_H__*/
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