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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* sample.cc
*
* Mon Jul 21 10:23:20 CEST 2008
* Copyright 2008 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "sample.h"
#include <stdlib.h>
#include <unistd.h>
#include <sndfile.h>
Sample::Sample(char *file)
{
SF_INFO sf_info;
SNDFILE *fh = sf_open(file, SFM_READ, &sf_info);
size = sf_seek(fh, 0, SEEK_END);
data = (jack_default_audio_sample_t*)malloc(sizeof(jack_default_audio_sample_t)*size);
printf("Loading %s, %d samples\n", file, size);
sf_seek(fh, 0, SEEK_SET);
sf_read_float(fh, data, size);
sf_close(fh);
}
Sample::~Sample()
{
free(data);
data = NULL;
size = 0;
}
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