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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* thread.cc
*
* Tue Jan 24 08:11:37 CET 2012
* Copyright 2012 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "thread.h"
#include <stdio.h>
#include <hugin.hpp>
Thread::Thread()
{}
Thread::~Thread()
{}
void Thread::run()
{
DEBUG(thread, "Thread::run()\n");
#ifdef WIN32
tid = CreateThread(NULL, 0, thread_run, this, 0, NULL);
#else
pthread_create(&tid, NULL, thread_run, this);
#endif/*WIN32*/
}
void Thread::wait_stop()
{
#ifdef WIN32
WaitForSingleObject(tid, INFINITE);
#else
pthread_join(tid, NULL);
#endif/*WIN32*/
}
#ifdef WIN32
DWORD WINAPI
#else
void*
#endif/*WIN32*/
Thread::thread_run(void *data)
{
DEBUG(thread, "Thread run\n");
Thread *t = (Thread*)data;
t->thread_main();
return 0;
}
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