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#include <uunit.h>
#include <locale>
#include <translation.h>
#include <dggui/uitranslation.h>
#include <stdlib.h>
class TranslationTest
: public uUnit
{
public:
TranslationTest()
{
uUNIT_TEST(TranslationTest::testFromFile);
uUNIT_TEST(TranslationTest::testFromLocale);
}
void testFromFile()
{
Translation t;
char buf[100000];
FILE* fp = fopen(MO_SRC, "r");
uUNIT_ASSERT(fp != nullptr);
auto sz = fread(buf, 1, sizeof(buf), fp);
fclose(fp);
uUNIT_ASSERT(t.load(buf, sz));
uUNIT_ASSERT_EQUAL(std::string("Trommes�t"),
std::string(_("Drumkit")));
uUNIT_ASSERT_EQUAL(std::string("No translation"),
std::string(_("No translation")));
}
void testFromLocale()
{
#ifdef _WIN32
_putenv_s("LANG", "da_DK.UTF-8");
#else
setenv("LANG", "da_DK.UTF-8", 1);
#endif
dggui::UITranslation t;
uUNIT_ASSERT_EQUAL(std::string("Trommes�t"),
std::string(_("Drumkit")));
uUNIT_ASSERT_EQUAL(std::string("No translation"),
std::string(_("No translation")));
}
};
static TranslationTest test;
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