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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* tabwidgettest.cc
*
* Thu Feb 9 19:20:06 CET 2017
* Copyright 2017 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include <iostream>
#include <chrono>
#include <thread>
#include <hugin.hpp>
#include <dggui/window.h>
#include <dggui/tabwidget.h>
#include <dggui/label.h>
#include <dggui/layout.h>
#include <dggui/button.h>
#include <dggui/painter.h>
class Widget1
: public dggui::Widget
{
public:
Widget1(dggui::Widget* parent)
: dggui::Widget(parent)
{
layout.setResizeChildren(true);
layout.setHAlignment(dggui::HAlignment::center);
label1.setText("Label1");
label1.setAlignment(dggui::TextAlignment::left);
layout.addItem(&label1);
label2.setText("Label2");
label2.setAlignment(dggui::TextAlignment::center);
layout.addItem(&label2);
label3.setText("Label3");
label3.setAlignment(dggui::TextAlignment::right);
layout.addItem(&label3);
}
private:
dggui::VBoxLayout layout{this};
dggui::Label label1{this};
dggui::Label label2{this};
dggui::Label label3{this};
};
class Widget2
: public dggui::Button
{
public:
Widget2(dggui::Widget* parent)
: dggui::Button(parent)
{
setText("Widget2");
}
};
class Widget3
: public dggui::Widget
{
public:
Widget3(dggui::Widget* parent)
: dggui::Widget(parent)
{
label.move(100, 80);
label.resize(100, 20);
label.setText("Widget3");
}
private:
dggui::Label label{this};
};
class TestWindow
: public dggui::Window
{
public:
TestWindow()
: dggui::Window(nullptr)
{
setCaption("TabWidgetTest Window");
CONNECT(eventHandler(), closeNotifier,
this, &TestWindow::closeEventHandler);
CONNECT(this, sizeChangeNotifier, this, &TestWindow::sizeChanged);
tabs.move(0, 0);
tabs.addTab("Tab1", &widget1);
tabs.addTab("Tab2", &widget2);
tabs.addTab("Tab3", &widget3);
}
void sizeChanged(std::size_t width, std::size_t height)
{
tabs.resize(this->width(), this->height());
}
void closeEventHandler()
{
closing = true;
}
bool processEvents()
{
eventHandler()->processEvents();
return !closing;
}
void repaintEvent(dggui::RepaintEvent* repaintEvent) override
{
dggui::Painter painter(*this);
painter.setColour(dggui::Colour(0.85));
painter.drawFilledRectangle(0, 0, width() - 1, height() - 1);
}
private:
bool closing{false};
dggui::TabWidget tabs{this};
Widget1 widget1{this};
Widget2 widget2{this};
Widget3 widget3{this};
};
int main()
{
INFO(example, "We are up and running");
TestWindow test_window;
test_window.show();
test_window.resize(300,300);
while(test_window.processEvents())
{
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
return 0;
}
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