From 18055b5bfa47ba7a53b5e893fbc3f5efdb1bf379 Mon Sep 17 00:00:00 2001 From: "arseny.kapoulkine" Date: Thu, 15 Jul 2010 17:02:56 +0000 Subject: docs: Regenerated documentation git-svn-id: http://pugixml.googlecode.com/svn/trunk@605 99668b35-9821-0410-8761-19e4c4f06640 --- docs/manual/install.html | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'docs/manual/install.html') diff --git a/docs/manual/install.html b/docs/manual/install.html index 0c3e94e..d6d0327 100644 --- a/docs/manual/install.html +++ b/docs/manual/install.html @@ -149,8 +149,8 @@ The easiest way to build pugixml is to compile two source files, pugixml.cpp and pugixpath.cpp, along with the existing library/executable. This process depends on the method of building your application; for example, if you're - using Microsoft Visual Studio[1], Apple Xcode, Code::Blocks or any other IDE, just add pugixml.cpp and - pugixpath.cpp to one of your projects. + using Microsoft Visual Studio[1], Apple Xcode, Code::Blocks or any other IDE, + just add pugixml.cpp and pugixpath.cpp to one of your projects.

If you're using Microsoft Visual Studio and the project has precompiled @@ -414,9 +414,8 @@



-

[1] - All trademarks used are properties of their respective owners. -

+

[1] All trademarks used are properties + of their respective owners.

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