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 | #include "allocator.hpp"
#include <string.h>
// Low-level allocation functions
#if defined(_WIN32) || defined(_WIN64)
#	ifdef __MWERKS__
#		pragma ANSI_strict off // disable ANSI strictness to include windows.h
#		pragma cpp_extensions on // enable some extensions to include windows.h
#	endif
#	include <windows.h>
namespace
{
	const size_t PAGE_SIZE = 4096;
	void* allocate(size_t size)
	{
		size_t aligned_size = (size + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
		void* ptr = VirtualAlloc(0, aligned_size + PAGE_SIZE, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
		if (!ptr) return 0;
		void* end = (char*)ptr + aligned_size;
		DWORD old_flags;
		VirtualProtect(end, PAGE_SIZE, PAGE_NOACCESS, &old_flags);
		return (char*)end - size;
	}
	void deallocate(void* ptr, size_t size)
	{
		size_t aligned_size = (size + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1);
		void* rptr = (char*)ptr + size - aligned_size;
		DWORD old_flags;
		VirtualProtect(rptr, aligned_size + PAGE_SIZE, PAGE_NOACCESS, &old_flags);
	}
}
#else
#	include <stdlib.h>
namespace
{
	void* allocate(size_t size)
	{
		return malloc(size);
	}
	void deallocate(void* ptr, size_t size)
	{
		(void)size;
		free(ptr);
	}
}
#endif
// High-level allocation functions
void* memory_allocate(size_t size)
{
	void* result = allocate(size + sizeof(size_t));
	if (!result) return 0;
	memcpy(result, &size, sizeof(size_t));
	return (size_t*)result + 1;
}
size_t memory_size(void* ptr)
{
	size_t result;
	memcpy(&result, (size_t*)ptr - 1, sizeof(size_t));
	return result;
}
void memory_deallocate(void* ptr)
{
	if (!ptr) return;
	size_t size = memory_size(ptr);
	deallocate((size_t*)ptr - 1, size + sizeof(size_t));
}
 |