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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audioextractor.h
*
* Sat Nov 21 13:09:35 CET 2009
* Copyright 2009 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <QObject>
#include <QSet>
#include <QLinkedList>
#include <QString>
#include <QVector>
#include "selection.h"
#include "samplesorter.h"
class Instrument;
class AudioExtractor
: public QObject
{
Q_OBJECT
public:
AudioExtractor(Instrument& instrument, QObject* parent);
public slots:
void exportSelections();
signals:
void progressUpdate(int value);
void setMaximumProgress(int value);
private:
Instrument& instrument;
};
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