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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* canvastoolselections.h
*
* Thu Jul 28 20:16:59 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include "canvastool.h"
#include <QColor>
#include "canvas.h"
#include "selection.h"
class CanvasToolSelections
: public CanvasTool
{
Q_OBJECT
public:
CanvasToolSelections(Canvas* canvas, Selections& selections,
Selections& selections_preview);
QString name() { return "Selections"; }
bool mouseMoveEvent(QMouseEvent* event);
bool mousePressEvent(QMouseEvent* event);
bool mouseReleaseEvent(QMouseEvent* event);
void paintEvent(QPaintEvent* event, QPainter& painter);
void keyReleaseEvent(QKeyEvent* event);
//Selections selections();
signals:
//void selectionsChanged(Selections selections);
//void activeSelectionChanged(sel_id_t id);
public slots:
void autoCreateSelections();
void autoCreateSelectionsPreview();
void clearSelections();
void thresholdChanged(double threshold);
void noiseFloorChanged(int t);
void holdChanged(int h);
void fadeoutChanged(int f);
void setShowPreview(bool show_preview);
private:
void doAutoCreateSelections(bool preview);
bool selection_is_moving_left;
bool selection_is_moving_right;
Canvas* canvas;
double threshold;
double noise_floor;
double fadeout;
int hold;
QColor colSelBg;
QColor colSel;
QColor colActiveSelBg;
QColor colActiveSel;
QColor colPreviewSelBg;
QColor colPreviewSel;
Selections& selections;
Selections& selections_preview;
bool show_preview;
};
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