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-rw-r--r--drumgizmo/drumgizmoc.cc12
-rw-r--r--drumgizmo/input/jackmidi.cc6
2 files changed, 15 insertions, 3 deletions
diff --git a/drumgizmo/drumgizmoc.cc b/drumgizmo/drumgizmoc.cc
index 62b527e..44bbbbb 100644
--- a/drumgizmo/drumgizmoc.cc
+++ b/drumgizmo/drumgizmoc.cc
@@ -139,6 +139,8 @@ static std::string arguments()
" the actual velocity value (after humanization). [0,1]\n"
" position: The importance given to choosing a sample close to\n"
" the actual position value (after humanization). [0,1]\n"
+ " openness: The importance given to choosing a sample close to\n"
+ " the actual openness value (after humanization). [0,1]\n"
" diverse: The importance given to choosing samples\n"
" which haven't been played recently. [0,1]\n"
" random: The amount of randomness added. [0,1]\n"
@@ -627,6 +629,16 @@ int main(int argc, char* argv[])
}
settings.sample_selection_f_position.store(val);
}
+ else if(token.key == "openness")
+ {
+ auto val = atof_nol(token.value.data());
+ if(val < 0 || val > 1)
+ {
+ std::cerr << "openness range is [0, 1].\n";
+ return 1;
+ }
+ settings.sample_selection_f_openness.store(val);
+ }
else if(token.key == "diverse")
{
auto val = atof_nol(token.value.data());
diff --git a/drumgizmo/input/jackmidi.cc b/drumgizmo/input/jackmidi.cc
index 7081bf1..d64e8c4 100644
--- a/drumgizmo/input/jackmidi.cc
+++ b/drumgizmo/input/jackmidi.cc
@@ -3,7 +3,7 @@
* jackmidi.cc
*
* Mo 25. Jan 11:26:06 CET 2016
- * Copyright 2016 Christian Glöckner
+ * Copyright 2016 Christian Gl�ckner
* cgloeckner@freenet.de
****************************************************************************/
@@ -50,7 +50,7 @@ bool JackMidiInputEngine::init(const Instruments& instruments)
{
if(!loadMidiMap(midimap_file, instruments))
{
- std::cerr << "[MidifileInputEngine] Failed to parse midimap '"
+ std::cerr << "[JackMidiInputEngine] Failed to parse midimap '"
<< midimap_file << "'\n";
return false;
}
@@ -114,7 +114,7 @@ void JackMidiInputEngine::process(jack_nframes_t num_frames)
// It might not be though in case the system is under heavy load.
// Make room for both the new and old events to make sure we don't throw
// anything away.
- events.reserve(events.size() + num_events);
+ // FIXME events.reserve(events.size() + num_events);
for(jack_nframes_t i = 0; i < num_events; ++i)
{