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/* -*- Mode: c++ -*- */
/***************************************************************************
* powerwidget.h
*
* Fri Apr 24 17:30:45 CEST 2020
* Copyright 2020 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <widget.h>
#include <texturedbox.h>
#include <texture.h>
#include <knob.h>
#include <checkbox.h>
#include <label.h>
#include <powermap.h>
struct Settings;
class SettingsNotifier;
class PowerWidget
: public GUI::Widget
{
public:
PowerWidget(GUI::Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier);
// From Widget:
virtual void repaintEvent(GUI::RepaintEvent *repaintEvent) override;
virtual void resize(std::size_t width, std::size_t height) override;
private:
GUI::TexturedBox box{getImageCache(), ":resources/widget.png",
0, 0, // atlas offset (x, y)
7, 1, 7, // dx1, dx2, dx3
7, 63, 7}; // dy1, dy2, dy3
class Canvas
: public GUI::Widget
{
public:
Canvas(GUI::Widget* parent, Settings& settings,
SettingsNotifier& settings_notifier);
// From Widget:
virtual bool catchMouse() override { return true; }
virtual void repaintEvent(GUI::RepaintEvent *repaintEvent) override;
virtual void buttonEvent(GUI::ButtonEvent* buttonEvent) override;
virtual void mouseMoveEvent(GUI::MouseMoveEvent* mouseMoveEvent) override;
virtual void mouseLeaveEvent() override;
private:
Powermap power_map;
void parameterChangedFloat(float);
void parameterChangedBool(bool);
SettingsNotifier& settings_notifier;
Settings& settings;
bool enabled{true};
int in_point{-1};
const float radius = 0.015;
};
void chk_shelf(bool v);
Canvas canvas;
GUI::Label shelf_label{this};
GUI::CheckBox shelf_checkbox{this};
Settings& settings;
};
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