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author | Lode <lvandeve@gmail.com> | 2015-02-16 22:55:55 +0100 |
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committer | Lode <lvandeve@gmail.com> | 2015-02-16 22:55:55 +0100 |
commit | bf2aa0a46fc8c1d398604cd384bc2c583774cc1f (patch) | |
tree | 08a444bab7d70c828f158608a9a2849b86b133c1 /examples/example_4bit_palette.cpp | |
parent | 9eaef3d1764f0e1e0234362824d30fc2df51af4d (diff) |
move examples to examples directory
Diffstat (limited to 'examples/example_4bit_palette.cpp')
-rw-r--r-- | examples/example_4bit_palette.cpp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/examples/example_4bit_palette.cpp b/examples/example_4bit_palette.cpp new file mode 100644 index 0000000..f495cca --- /dev/null +++ b/examples/example_4bit_palette.cpp @@ -0,0 +1,106 @@ +/* +LodePNG Examples + +Copyright (c) 2005-2012 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. +*/ + +//g++ lodepng.cpp example_4bit_palette.cpp -ansi -pedantic -Wall -Wextra -O3 + + + +/* +LodePNG 4-bit palette example. +This example encodes a 511x511 PNG with a 4-bit palette. +Both image and palette contain sine waves, resulting in a sort of plasma. +The 511 (rather than power of two 512) size is of course chosen on purpose to +confirm that scanlines not filling up an entire byte size are working. + +NOTE: a PNG image with a translucent palette is perfectly valid. However there +exist some programs that cannot correctly read those, including, surprisingly, +Gimp 2.8 image editor (until you set mode to RGB). +*/ + +#include <cmath> +#include <iostream> + +#include "lodepng.h" + +int main(int argc, char *argv[]) +{ + //check if user gave a filename + if(argc < 2) + { + std::cout << "please provide a filename to save to" << std::endl; + return 0; + } + + //create encoder and set settings and info (optional) + lodepng::State state; + + //generate palette + for(int i = 0; i < 16; i++) + { + unsigned char r = 127 * (1 + std::sin(5 * i * 6.28318531 / 16)); + unsigned char g = 127 * (1 + std::sin(2 * i * 6.28318531 / 16)); + unsigned char b = 127 * (1 + std::sin(3 * i * 6.28318531 / 16)); + unsigned char a = 63 * (1 + std::sin(8 * i * 6.28318531 / 16)) + 128; /*alpha channel of the palette (tRNS chunk)*/ + + //palette must be added both to input and output color mode, because in this + //sample both the raw image and the expected PNG image use that palette. + lodepng_palette_add(&state.info_png.color, r, g, b, a); + lodepng_palette_add(&state.info_raw, r, g, b, a); + } + + //both the raw image and the encoded image must get colorType 3 (palette) + state.info_png.color.colortype = LCT_PALETTE; //if you comment this line, and create the above palette in info_raw instead, then you get the same image in a RGBA PNG. + state.info_png.color.bitdepth = 4; + state.info_raw.colortype = LCT_PALETTE; + state.info_raw.bitdepth = 4; + state.encoder.auto_convert = 0; //we specify ourselves exactly what output PNG color mode we want + + //generate some image + const unsigned w = 511; + const unsigned h = 511; + std::vector<unsigned char> image; + image.resize((w * h * 4 + 7) / 8, 0); + for(unsigned y = 0; y < h; y++) + for(unsigned x = 0; x < w; x++) + { + size_t byte_index = (y * w + x) / 2; + bool byte_half = (y * w + x) % 2 == 1; + + int color = (int)(4 * ((1 + std::sin(2.0 * 6.28318531 * x / (double)w)) + + (1 + std::sin(2.0 * 6.28318531 * y / (double)h))) ); + + image[byte_index] |= (unsigned char)(color << (byte_half ? 0 : 4)); + } + + //encode and save + std::vector<unsigned char> buffer; + unsigned error = lodepng::encode(buffer, image.empty() ? 0 : &image[0], w, h, state); + if(error) + { + std::cout << "encoder error " << error << ": "<< lodepng_error_text(error) << std::endl; + return 0; + } + lodepng::save_file(buffer, argv[1]); +} |