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authorarseny.kapoulkine <arseny.kapoulkine@99668b35-9821-0410-8761-19e4c4f06640>2010-09-24 05:37:50 +0000
committerarseny.kapoulkine <arseny.kapoulkine@99668b35-9821-0410-8761-19e4c4f06640>2010-09-24 05:37:50 +0000
commitca3f051fbf42b9abf7c22e3f58215cf5010f9727 (patch)
tree9e9f9ce456bb906836de6557c69a982e297904cb /docs/quickstart.qbk
parent8e35d117c4d9355af66a589f26940ce296bcf973 (diff)
docs: Removed pugixpath.cpp mentions, updated evaluate_* arguments and added xpath_node ctor clarification, updated custom memory management description, updated CDATA printing information, added wide load_file/save_file documentation, added as_utf8/as_wide string overloads, fixed xml_node::root() complexity
git-svn-id: http://pugixml.googlecode.com/svn/trunk@752 99668b35-9821-0410-8761-19e4c4f06640
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@@ -36,9 +36,9 @@ pugixml is distributed in source form. You can download a source distribution vi
The distribution contains library source, documentation (the guide you're reading now and the manual) and some code examples. After downloading the distribution, install pugixml by extracting all files from the compressed archive. The files have different line endings depending on the format - [file .zip] archive has Windows line endings, [file .tar.gz] archive has Unix line endings. Otherwise the files in both archives are identical.
-The complete pugixml source consists of four files - two source files, [file pugixml.cpp] and [file pugixpath.cpp], and two header files, [file pugixml.hpp] and [file pugiconfig.hpp]. [file pugixml.hpp] is the primary header which you need to include in order to use pugixml classes/functions. The rest of this guide assumes that [file pugixml.hpp] is either in the current directory or in one of include directories of your projects, so that `#include "pugixml.hpp"` can find the header; however you can also use relative path (i.e. `#include "../libs/pugixml/src/pugixml.hpp"`) or include directory-relative path (i.e. `#include <xml/thirdparty/pugixml/src/pugixml.hpp>`).
+The complete pugixml source consists of three files - one source file, [file pugixml.cpp], and two header files, [file pugixml.hpp] and [file pugiconfig.hpp]. [file pugixml.hpp] is the primary header which you need to include in order to use pugixml classes/functions. The rest of this guide assumes that [file pugixml.hpp] is either in the current directory or in one of include directories of your projects, so that `#include "pugixml.hpp"` can find the header; however you can also use relative path (i.e. `#include "../libs/pugixml/src/pugixml.hpp"`) or include directory-relative path (i.e. `#include <xml/thirdparty/pugixml/src/pugixml.hpp>`).
-The easiest way to build pugixml is to compile two source files, [file pugixml.cpp] and [file pugixpath.cpp], along with the existing library/executable. This process depends on the method of building your application; for example, if you're using Microsoft Visual Studio[ftnt trademarks All trademarks used are properties of their respective owners.], Apple Xcode, Code::Blocks or any other IDE, just add [file pugixml.cpp] and [file pugixpath.cpp] to one of your projects. There are other building methods available, including building pugixml as a standalone static/shared library; read the manual for further information.
+The easiest way to build pugixml is to compile the source file, [file pugixml.cpp], along with the existing library/executable. This process depends on the method of building your application; for example, if you're using Microsoft Visual Studio[ftnt trademarks All trademarks used are properties of their respective owners.], Apple Xcode, Code::Blocks or any other IDE, just add [file pugixml.cpp] to one of your projects. There are other building methods available, including building pugixml as a standalone static/shared library; read the manual for further information.
[endsect] [/install]