diff options
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r-- | pugl/pugl.h | 98 |
1 files changed, 17 insertions, 81 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index 8cd8afb..d13ce12 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -23,6 +23,9 @@ #include <stdint.h> +#include "pugl/common.h" +#include "pugl/event.h" + #ifdef PUGL_SHARED # ifdef _WIN32 # define PUGL_LIB_IMPORT __declspec(dllimport) @@ -53,88 +56,9 @@ extern "C" { */ /** - An OpenGL view. -*/ -typedef struct PuglViewImpl PuglView; - -/** - A native window handle. - - On X11, this is a Window. - On OSX, this is an NSView*. - On Windows, this is a HWND. -*/ -typedef intptr_t PuglNativeWindow; - -/** - Return status code. + A function called when an event occurs. */ -typedef enum { - PUGL_SUCCESS = 0 -} PuglStatus; - -/** - Drawing context type. -*/ -typedef enum { - PUGL_GL, - PUGL_CAIRO -} PuglContextType; - -/** - Convenience symbols for ASCII control characters. -*/ -typedef enum { - PUGL_CHAR_BACKSPACE = 0x08, - PUGL_CHAR_ESCAPE = 0x1B, - PUGL_CHAR_DELETE = 0x7F -} PuglChar; - -/** - Special (non-Unicode) keyboard keys. -*/ -typedef enum { - PUGL_KEY_F1 = 1, - PUGL_KEY_F2, - PUGL_KEY_F3, - PUGL_KEY_F4, - PUGL_KEY_F5, - PUGL_KEY_F6, - PUGL_KEY_F7, - PUGL_KEY_F8, - PUGL_KEY_F9, - PUGL_KEY_F10, - PUGL_KEY_F11, - PUGL_KEY_F12, - PUGL_KEY_LEFT, - PUGL_KEY_UP, - PUGL_KEY_RIGHT, - PUGL_KEY_DOWN, - PUGL_KEY_PAGE_UP, - PUGL_KEY_PAGE_DOWN, - PUGL_KEY_HOME, - PUGL_KEY_END, - PUGL_KEY_INSERT, - PUGL_KEY_SHIFT, - PUGL_KEY_CTRL, - PUGL_KEY_ALT, - PUGL_KEY_SUPER -} PuglKey; - -/** - Keyboard modifier flags. -*/ -typedef enum { - PUGL_MOD_SHIFT = 1, /**< Shift key */ - PUGL_MOD_CTRL = 1 << 1, /**< Control key */ - PUGL_MOD_ALT = 1 << 2, /**< Alt/Option key */ - PUGL_MOD_SUPER = 1 << 3 /**< Mod4/Command/Windows key */ -} PuglMod; - -/** - Handle for opaque user data. -*/ -typedef void* PuglHandle; +typedef void (*PuglEventFunc)(PuglView* view, const PuglEvent* event); /** A function called when the window is closed. @@ -314,6 +238,12 @@ PUGL_API void puglIgnoreKeyRepeat(PuglView* view, bool ignore); /** + Set the function to call when an event occurs. +*/ +PUGL_API void +puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc); + +/** Set the function to call when the window is closed. */ PUGL_API void @@ -368,6 +298,12 @@ PUGL_API PuglNativeWindow puglGetNativeWindow(PuglView* view); /** + Grab the input focus. +*/ +PUGL_API void +puglGrabFocus(PuglView* view); + +/** Process all pending window events. This handles input events as well as rendering, so it should be called |