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/*
Copyright 2012-2014 David Robillard <http://drobilla.net>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/**
@file pugl_osx.m OSX/Cocoa Pugl Implementation.
*/
#include <stdlib.h>
#import <Cocoa/Cocoa.h>
#ifdef PUGL_HAVE_GL
#include "pugl/gl.h"
#endif
#include "pugl/pugl_internal.h"
@interface PuglWindow : NSWindow
{
@public
PuglView* puglview;
}
- (id) initWithContentRect:(NSRect)contentRect
styleMask:(unsigned int)aStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)flag;
- (void) setPuglview:(PuglView*)view;
- (BOOL) windowShouldClose:(id)sender;
- (BOOL) canBecomeKeyWindow:(id)sender;
@end
@implementation PuglWindow
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(unsigned int)aStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)flag
{
if (![super initWithContentRect:contentRect
styleMask:(NSClosableWindowMask |
NSTitledWindowMask |
NSResizableWindowMask)
backing:NSBackingStoreBuffered defer:NO]) {
return nil;
}
[self setAcceptsMouseMovedEvents:YES];
[self setLevel: CGShieldingWindowLevel() + 1];
return self;
}
- (void)setPuglview:(PuglView*)view
{
puglview = view;
[self setContentSize:NSMakeSize(view->width, view->height)];
}
- (BOOL)windowShouldClose:(id)sender
{
if (puglview->closeFunc)
puglview->closeFunc(puglview);
return YES;
}
- (BOOL) canBecomeKeyWindow
{
return YES;
}
- (BOOL) canBecomeMainWindow
{
return YES;
}
- (BOOL) canBecomeKeyWindow:(id)sender
{
return NO;
}
@end
static void
puglDisplay(PuglView* view)
{
if (view->displayFunc) {
view->displayFunc(view);
}
}
@interface PuglOpenGLView : NSOpenGLView
{
int colorBits;
int depthBits;
@public
PuglView* puglview;
NSTrackingArea* trackingArea;
}
- (id) initWithFrame:(NSRect)frame
colorBits:(int)numColorBits
depthBits:(int)numDepthBits;
- (void) reshape;
- (void) drawRect:(NSRect)rect;
- (void) mouseEntered:(NSEvent*)event;
- (void) mouseExited:(NSEvent*)event;
- (void) mouseMoved:(NSEvent*)event;
- (void) mouseDragged:(NSEvent*)event;
- (void) rightMouseDragged:(NSEvent*)event;
- (void) mouseDown:(NSEvent*)event;
- (void) mouseUp:(NSEvent*)event;
- (void) rightMouseDragged:(NSEvent*)event;
- (void) rightMouseDown:(NSEvent*)event;
- (void) rightMouseUp:(NSEvent*)event;
- (void) scrollWheel:(NSEvent*)event;
- (void) keyDown:(NSEvent*)event;
- (void) keyUp:(NSEvent*)event;
- (void) flagsChanged:(NSEvent*)event;
@end
@implementation PuglOpenGLView
- (id) initWithFrame:(NSRect)frame
colorBits:(int)numColorBits
depthBits:(int)numDepthBits
{
colorBits = numColorBits;
depthBits = numDepthBits;
NSOpenGLPixelFormatAttribute pixelAttribs[16] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAccelerated,
NSOpenGLPFAColorSize,
colorBits,
NSOpenGLPFADepthSize,
depthBits,
0
};
NSOpenGLPixelFormat* pixelFormat = [
[NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs];
if (pixelFormat) {
self = [super initWithFrame:frame pixelFormat:pixelFormat];
[pixelFormat release];
if (self) {
[[self openGLContext] makeCurrentContext];
[self reshape];
}
} else {
self = nil;
}
return self;
}
- (void) reshape
{
[[self openGLContext] update];
if (!puglview) {
return;
}
const NSRect bounds = [self bounds];
const PuglEventConfigure ev = {
PUGL_CONFIGURE,
puglview,
false,
bounds.origin.x,
bounds.origin.y,
bounds.size.width,
bounds.size.height,
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) drawRect:(NSRect)rect
{
puglDisplay(puglview);
glFlush();
[[self openGLContext] flushBuffer];
}
- (BOOL) acceptsFirstResponder
{
return YES;
}
static unsigned
getModifiers(PuglView* view, NSEvent* ev)
{
const unsigned modifierFlags = [ev modifierFlags];
view->event_timestamp_ms = fmod([ev timestamp] * 1000.0, UINT32_MAX);
unsigned mods = 0;
mods |= (modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0;
mods |= (modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0;
mods |= (modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0;
mods |= (modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0;
return mods;
}
-(void)updateTrackingAreas
{
if (trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
const int opts = (NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved |
NSTrackingActiveAlways);
trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds]
options:opts
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
}
- (void)mouseEntered:(NSEvent*)theEvent
{
[self updateTrackingAreas];
}
- (void)mouseExited:(NSEvent*)theEvent
{
}
- (void) mouseMoved:(NSEvent*)event
{
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const PuglEventMotion ev = {
PUGL_MOTION_NOTIFY,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
0,
1
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) mouseDragged:(NSEvent*)event
{
[self mouseMoved: event];
}
- (void) rightMouseDragged:(NSEvent*)event
{
[self mouseMoved: event];
}
- (void) mouseDown:(NSEvent*)event
{
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const PuglEventButton ev = {
PUGL_BUTTON_PRESS,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
[event buttonNumber]
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) mouseUp:(NSEvent*)event
{
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const PuglEventButton ev = {
PUGL_BUTTON_RELEASE,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
[event buttonNumber]
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
[self updateTrackingAreas];
}
- (void) rightMouseDown:(NSEvent*)event
{
[self mouseDown: event];
}
- (void) rightMouseUp:(NSEvent*)event
{
[self mouseUp: event];
}
- (void) scrollWheel:(NSEvent*)event
{
[self updateTrackingAreas];
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const PuglEventScroll ev = {
PUGL_SCROLL,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
[event deltaX],
[event deltaY]
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
[self updateTrackingAreas];
}
- (void) keyDown:(NSEvent*)event
{
if (puglview->ignoreKeyRepeat && [event isARepeat]) {
return;
}
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const NSString* chars = [event characters];
const PuglEventKey ev = {
PUGL_KEY_PRESS,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
[chars characterAtIndex:0],
0 // TODO: Special keys?
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) keyUp:(NSEvent*)event
{
const NSPoint wloc = [event locationInWindow];
const NSPoint rloc = [NSEvent mouseLocation];
const NSString* chars = [event characters];
const PuglEventKey ev = {
PUGL_KEY_RELEASE,
puglview,
false,
[event timestamp],
wloc.x,
puglview->height - wloc.y,
rloc.x,
[[NSScreen mainScreen] frame].size.height - rloc.y,
getModifiers(puglview, event),
[chars characterAtIndex:0],
0 // TODO: Special keys?
};
puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) flagsChanged:(NSEvent*)event
{
if (puglview->specialFunc) {
const unsigned mods = getModifiers(puglview, event);
if ((mods & PUGL_MOD_SHIFT) != (puglview->mods & PUGL_MOD_SHIFT)) {
puglview->specialFunc(puglview, mods & PUGL_MOD_SHIFT, PUGL_KEY_SHIFT);
} else if ((mods & PUGL_MOD_CTRL) != (puglview->mods & PUGL_MOD_CTRL)) {
puglview->specialFunc(puglview, mods & PUGL_MOD_CTRL, PUGL_KEY_CTRL);
} else if ((mods & PUGL_MOD_ALT) != (puglview->mods & PUGL_MOD_ALT)) {
puglview->specialFunc(puglview, mods & PUGL_MOD_ALT, PUGL_KEY_ALT);
} else if ((mods & PUGL_MOD_SUPER) != (puglview->mods & PUGL_MOD_SUPER)) {
puglview->specialFunc(puglview, mods & PUGL_MOD_SUPER, PUGL_KEY_SUPER);
}
puglview->mods = mods;
}
}
@end
struct PuglInternalsImpl {
NSApplication* app;
PuglOpenGLView* glview;
id window;
};
PuglInternals*
puglInitInternals()
{
return (PuglInternals*)calloc(1, sizeof(PuglInternals));
}
void
puglEnterContext(PuglView* view)
{
#ifdef PUGL_HAVE_GL
if (view->ctx_type == PUGL_GL) {
[[view->impl->glview openGLContext] makeCurrentContext];
}
#endif
}
void
puglLeaveContext(PuglView* view, bool flush)
{
#ifdef PUGL_HAVE_GL
if (view->ctx_type == PUGL_GL && flush) {
[[view->impl->glview openGLContext] flushBuffer];
}
#endif
}
int
puglCreateWindow(PuglView* view, const char* title)
{
PuglInternals* impl = view->impl;
[NSAutoreleasePool new];
impl->app = [NSApplication sharedApplication];
NSString* titleString = [[NSString alloc]
initWithBytes:title
length:strlen(title)
encoding:NSUTF8StringEncoding];
id window = [[PuglWindow new]retain];
[window setPuglview:view];
[window setTitle:titleString];
impl->glview = [PuglOpenGLView new];
impl->window = window;
impl->glview->puglview = view;
[window setContentView:impl->glview];
[impl->app activateIgnoringOtherApps:YES];
[window makeFirstResponder:impl->glview];
[window makeKeyAndOrderFront:window];
return 0;
}
void
puglShowWindow(PuglView* view)
{
[view->impl->window setIsVisible:YES];
}
void
puglHideWindow(PuglView* view)
{
[view->impl->window setIsVisible:NO];
}
void
puglDestroy(PuglView* view)
{
view->impl->glview->puglview = NULL;
[view->impl->window close];
[view->impl->glview release];
[view->impl->window release];
free(view->impl);
free(view);
}
void
puglGrabFocus(PuglView* view)
{
// TODO
}
PuglStatus
puglProcessEvents(PuglView* view)
{
NSEvent* ev = [view->impl->window nextEventMatchingMask: NSAnyEventMask];
[view->impl->app sendEvent: ev];
[view->impl->glview setNeedsDisplay: YES];
return PUGL_SUCCESS;
}
void
puglPostRedisplay(PuglView* view)
{
view->redisplay = true;
}
PuglNativeWindow
puglGetNativeWindow(PuglView* view)
{
return (PuglNativeWindow)view->impl->glview;
}
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